You can download this new version of the demo which will make you play on
the first world of "The cursed Knight". We took into account all your recent
experiences with the first version of the demo. Our team is glad to bring
you the final demo of “TCK”. This will certainly be the last one.
In addition to the first level, we wanna make you test the “how to play
?” section and the beginning of the second level. This level will teach
you how to use gravity skills.
Compared to the last demo, The game engine have been improved to avoid camera jolts. To achieve this, we have made an overhaul of the collision main program. We have redesigned the faces of the characters during the dialogue phases. We have animated all items. We have brought some light effects to the first platform stage. In order to avoid slowdowns, we have reduced the shot's max pellet count. We finalized animations and music for the super items. We worked on the difficulty of the half boss and the boss. We made the super explosion for the bosses. For the "how to play" section, we give the choice among three configurations : In each of them, the gravity gameplay changes.
At the start of the game, a screen has been provided to train you. You can then validate or not the chosen configuration. To immerse yourself in the mood of the scenario, we've created a tutorial level to familiarize you with gravity. I let you discover this level. The rain scene is inspired by "History of Trunks" which touched the main part of the team. Lately, we have added a multidirectional scrolling to the game engine. We have finalized around 40% of the game. First, we invite you to like, to share, to leave comments ! All feedbacks you can leave will be useful to improve our work ! Hoping you’ll have as fun on the game as we did creating it. . You can contact us on twitter or on the facebook link here on this page.
You can use a simple emulator.
To help, we advise you to use Kega Fusion. You can download it here :
Please click on the button above to download requested file.
In 2020, during confinement, Jungrock (Arnaud Demarais, maths teacher) and Guigui48 made a little homebrew inspired by the news featuring French Professor Raoult. Arnaud learnt to use the SGDK software, and the idea of a more ambitious project gradually gained ground between the two friends. Meanwhile, Ivankaiser, from Gangeekstyle, was working on the "The cursed cube" (TCC) project. This project having been put on hold, Arnaud was able to ask for help and take advantage of Ivan's graphic talents. From there, the idea of a hybrid game with platforms-shoot'em up rounds grew up, around the universe of TCC. This spin-off will be entitled "The cursed Knight". Kriss joined the team and brought his artistic skills. The project therefore takes root in the summer of 2020. Bob, extreme tester and keen on genesis systems, will subsequently come to provide his support.
First screens appeared on the web, and a first demo was streamed on the Gangeek Style channel. In view of the encouragement, the project continues and we invite you to follow the latest developments on this page, or to follow us on the tweeter account below. Don't hesitate to offer us ideas, opinions, reviews ! Please share this page!
New version (1.1) of the demo available !!! Enjoy !
For our english speaking followers !
Demo is available ! You can download it as soon as now !
Little arwork made by Ivankaiser !
The cursed knight works on the Nomad system!
Beta demo tested on the youtube channel : Gangeek Style !
English presentation from Gangeek style channel
And Bam ! The princess !
Little test from Alexexpress
Read here (french). Thank U guys !!!
Ivankaiser talks about the cursed knight procjet
Master doc is keen on the project !!!!
Article published on past-game
French youtuber coliks interviews Arnaud, game dev. Interview in french
New video about the project by gangeek style
French channel gangeek style talks about the project...
Hear about the project with french youtuber DGJX...
Press article from rom-game.fr
Article from Gamopat (well known french website)